Category Archives: Equity

Access the Complete New York Times Online through Duke Libraries

Here’s some news you can use. All current Duke students, faculty, and staff now have free access to the complete New York Times online through the Duke University Libraries. The new all-access subscription includes everything the New York Times offers, including current news and archives, the NYT News App, Games (including Wordle, Spelling Bee, the Crossword, etc.), Cooking, Wirecutter, the Athletic, and over 20 newsletters available to subscribers.

Get started in just a few quick steps.

Access through your computer browser

  1. Go to nytimes.com and click on “Log In”
  2. Select “Continue with work or school single sign-on”
  3. Enter your Duke email and sign in via NetID

Access through the New York Times app

  1. Go to nytimes.com in your browser
  2. Follow the same steps above to log in using SSO with your NetID
  3. Select Account Settings
  4. Select “Create” under Password
  5. This will send a reset password link to your Duke email
  6. Set a new password. DO NOT use your Duke NetID password.
  7. Download and open the New York Times app
  8. Click on “Log In or Register”
  9. Type in your netid@duke.edu and click “Continue”
  10. Use the new password you created above to log in.

What if I already have a paid subscription to the New York Times?

You can cancel your subscription and set up a free account through the Duke Libraries and enjoy the same level of access.

To cancel your paid subscription:

1. Log in to your account
2. Click on Account in the top-right corner and then Subscription Overview
3. Select Cancel your Subscription or Manage your Subscription, then the follow the directions.

NOTE: Depending on how you originally signed up for a New York Times account (through iTunes, for example), the steps for canceling your subscription may be different than those above. Visit the New York Times Help Center website for other methods of canceling your subscription.

After your paid subscription expires, follow the steps at the top of this post to set up your free subscription through the Duke University Libraries.

What if I have a free (limited) account with the New York Times, just for Games?

If you currently have a free (limited) New York Times account for playing Wordle and other games, you can still change to an all-access account through the Duke Libraries. But there are a few extra steps to take:

  1. Log in to your account
  2. Click on Account in the top-right corner and then Account Settings
  3. Select Email and Settings
  4. Click “Connect” next to Work or School
  5. A pop-up window will open, prompting you to enter your netid@duke.edu email address
  6. The window will redirect to Duke’s NetID login page for you to authenticate
  7. After logging in with your NetID, you will be rerouted to nytimes.com
  8. If your New York Times account is under a personal email, you will need to change it to your Duke NetID email (netid@duke.edu).

Switching Accounts and Saved Data

If you already have a personal paid or free New York Times account and you decide to switch, you will likely lose your data or saved files in Games, Cooking, and other sections, when you set up a new account through the Duke University Libraries.

Need Help?

We’re always available by chat or email to answer any questions or help you with access.

5 Titles: Emancipation Celebrations

The 5 Titles series highlights books, music, and films in the library’s collection, featuring topics related to diversity, equity, and inclusion and/or highlighting authors’ work from diverse backgrounds. Each post is intended to briefly sample titles rather than provide a comprehensive topic overview. Heather Martin, Librarian for African and African American Studies, selected this month’s 5 Titles. With its establishment as a federal holiday in 2021, Juneteenth/Freedom Day (June 19) gained wider national and international attention. Juneteenth celebrations originated in Texas to commemorate the arrival of Union Troops in Galveston on June 19, 1865 (two years after the Emancipation Proclamation) and the army’s announcement that all the enslaved people in Texas were free. However, emancipation celebrations by people of African descent have a long and varied history, marking multiple emancipation milestones (e.g., the British abolition of slavery, August 1, 1834; enactment of the Emancipation Proclamation, January 1, 1863; and the signing of the Thirteenth Amendment, February 1, 1865). This month’s five titles explore the history and representation of emancipation celebrations and their importance to the African American community, identity formation, and struggle for equality.


Rites of August First: Emancipation Day in the Black Atlantic World by J.R. Kerr-Ritchie. Kerr-Ritchie examines how August 1, 1834, the day that the British Abolition of Slavery Bill took effect, was celebrated throughout the West Indies, Canada, Britain, and the northern and western United States. He documents how the emancipation commemorations (called West India Day, August First Day, or Emancipation Day) encouraged anti-slavery activism in the United States and promoted connections among people of African descent across nationalist boundaries. Kerr-Ritchie also describes the day’s importance to communities of Black loyalists in Britain, Canada and Black militias around the Atlantic. Listings of commemorations held by specific churches and public celebrations in specific northern cities allow readers to explore local connections to August First.


Festivals of Freedom: Memory and Meaning in African American Emancipation Celebrations, 1808-1915 by Mitch Kachun. In his interpretation of emancipation celebrations from “the abolition of the Atlantic Slave Trade in 1808 through the fiftieth anniversary of U.S. emancipation in 1915,” Kachun traces the themes of how African Americans used these commemorations to create “a collective history of African American people” and how the commemorations were centers of conflict and controversy. Providing a chronological narrative of emancipation celebrations, the book’s chapters cover Freedom Day commemorations by free Blacks in the Northeast after the United States abolished the Atlantic slave trade on January 1, 1808; regional socializing and organizing opportunities for people of African descent during celebrations of the British abolition of slavery in the West Indies on August 1, 1834; the expansion of emancipation celebrations into the southern United States after the Civil War; and differences between the political focus of freedom festivals in different areas of the United States.


O Freedom! Afro-American Emancipation Celebrations by William H. Wiggins, Jr. Wiggins takes us on a tour of emancipation celebrations that he visited in 1972 and 1973. Each town observes a different emancipation commemoration date: Rockdale, Texas – June 19; Allensville, Kentucky – August 1, Columbus, Georgia – January 1; and Philadelphia, Pennsylvania – February 1. Through his research and excerpts from interviews taped with participants in these celebrations, Wiggins uncovers the significance of these differing Emancipation Day dates. The book includes detailed descriptions of Emancipation Day traditions, including the performance of historical pageants/dramas, church services, picnics, barbecues, parades, athletic contests, and political organizing (e.g., voter registration drives). Images of memorabilia and photographs from emancipation celebrations complement Wiggins’s narration and the interviews.


Envisioning Emancipation: Black Americans and the End of Slavery by Deborah Willis and Barbara Krauthamer. From the introduction: “Envisioning Emancipation explores how black people’s enslavement, emancipation, and freedom were represented, documented, debated and asserted in a wide range of photographs from the 1850s through the 1930s.” Curating photographs drawn from archives, museums, and libraries, Willis and Krauthamer create a visual narrative of the use of photography by enslavers, Black abolitionists (including Harriet Tubman, Sojourner Truth, and Frederick Douglass), and the formerly enslaved. Photographs provide a record of Black people during the Civil War and African American self-fashioning after emancipation. Includes multiple photographs of Emancipation Day celebrations.


On Juneteenth by Annette Gordon-Reed. Gordon-Reed’s brief and engrossing memoir melds Texas Hollywood myths (cowboys, ranchers, oilmen) and multiracial history with her recollections of Conroe, Texas, her small hometown. Juneteenth celebrations originated in Texas, and Gordon-Reed shares the story of enslaved and free Blacks in the area when it was part of Mexico, a separate republic, and later, a part of the United States. She examines the legacy of the Juneteenth celebration as well as African Americans’ continuing struggle for equality in the state and country. From MIT Press, “Reworking the traditional “Alamo” framework, she powerfully demonstrates, among other things, that the slave- and race-based economy not only defined the fractious era of Texas independence but precipitated the Mexican-American War and, indeed, the Civil War itself. In its concision, eloquence, and clear presentation of history, On Juneteenth revises conventional renderings of Texas and national history.”


 

5 Titles: Diversity in Gaming

The 5 Titles series highlights books, music, and films in the library’s collection, featuring topics related to diversity, equity, and inclusion and/or highlighting authors’ work from diverse backgrounds. Each post is intended to briefly sample titles rather than provide a comprehensive topic overview. This month the five titles have been selected by Arianne Hartsell-Gundy, Humanities and Social Sciences Department Head and Librarian for Literature, and Haley Walton, Librarian for Education and Open Scholarship. Video games are among the most influential media of the twenty-first century: a multi-billion-dollar global industry that weaves playable stories of otherworldly adventure, pulse-pumping action, and sweeping emotional depth into our daily lives through our computers, consoles, and phones. From Candy Crush to The Last of Us, games can appeal to players from any age group or socio-cultural background, yet the stereotype of the cisgender, white male “gamer” persists. This month’s five titles reinforce that gaming is and has always been for everyone by exploring how race, gender, queerness, and disability in gaming and game development impact how we, the players, see ourselves and our societies.


Cooperative Gaming: Diversity in the Games Industry and How to Cultivate Inclusion by Alyna M. Cole and Jessica Zammit. Brief, readable, and impactful, this book sets the stage for diversity issues in games and the game industry using survey data collected by the International Game Developers Association, and the authors’ not-for-profit organization Queerly Represent Me. In a culture that can be hostile toward mere mentions of adding diverse characters and themes to video games, the authors address the challenges marginalized groups face trying to develop games that represent their experiences, to push back against abusive opposition to their inclusion in the business of gaming and play itself, and to offer their voices to ensure they are accurately portrayed in the games they love. The five chapters provide context and usable resources for cultivating inclusion in workplace culture, game development, and larger gaming-centric events. With many years of combined experience in the pitfalls and bright points of the game industry, Cole and Zammit call out the problems but also lay the groundwork for cultivating a more diverse future for games and gamers.


Gaming Representation: Race, Gender, and Sexuality in Video Games edited by Jennifer Malkowski and Treaandrea M. Russworm. This scholarly collection of essays examines portrayals of race, gender, and sexuality in a wide range of video games spanning casual games, indie games, and mainstream AAA games. It is part of a more recent wave of scholarly criticism that examines issues of identity and representation in video games, moving away from past scholarship that focused on the relationship between narratology and ludology. The editors and contributors aim to look at how elements like images, sound, and plot can create a sense of identity for players and how this can be expressed through the code and software itself. The book also examines how games have been impacted by movements like #gamergate, #BlackLivesMatter, and #INeedDiverseGames. It is divided into three sections: Part One – Gender Bodies, Spaces; Part Two – Race, Identity, Nation; Part Three – Queerness, Play, Subversion. Readers of this book will better understand how video game players see themselves (or don’t see themselves) in their games.


Intersectional Tech: Black Users in Digital Gaming by Kishonna L. Gray. In this book, Kishonna L. Gray interrogates Blackness in gaming at the intersections of race, gender, sexuality, and (dis)ability. She uses theories and methods from many disciplines, such as feminism, critical race theory, media studies, and anthropology. She is particularly interested in how marginalized players interact with games and creates fan content. As she notes in the introduction, “given the continual valuing of whiteness and masculinity in digital spaces, it is necessary to explore the often unstable relationship that develops between the user and technology, highlighting institutional, communal, and individual barriers that impede full inclusion of marginalized users” (3). A particular highlight of this book is how she provides narratives and snippets of text messages and conversations gathered from group and individual interviews she has conducted over the last decade, providing real-life grounding to the theoretical points she makes in each chapter. Bonus: the book begins with a foreword by Anita Sarkeesian, creator of Feminist Frequency.


The Queer Games Avant-Garde: How LBGTQ Game Makers are Reimagining the Medium of Video Games by Bonnie Ruberg. “Queer people are the avant-garde of video games because we’re willing to do things other people aren’t,” states Naomi Clark at the start of this exciting collection of essays by creators and gamers working on queering video games (e.g., creating games that reflect queer stories and culture). The eponymous movement is composed of queer experience-centric “‘indie’ games developed largely outside the traditional funding and publishing structures of the games industry” that “are scrappy and zine-like,” rather than the sleek AAA titles with teams of hundreds and millions of dollars behind them. While the big-budget game industry has been trying to include more diverse voices, it can still be considered a cautious approach. The gamemakers whose voices comprise this volume are producing games by, about, and for queer players to tell the stories they want to see right now—no waiting for the industry to catch up. Queer people have always been a part of video gaming; in Ruberg’s volume, over twenty creators share their essential progress toward queering video games.


Gaming Disability: Disability Perspectives on Contemporary Video Games, edited by Katie Ellis, Tama Leaver, and Mike Kent. A collaboration between scholars of disability and game studies, this newly released volume addresses the challenges and opportunities people with disability experience in video gaming culture and communities—and with representation in the games themselves. Developers, activists, and educators offer their perspectives in 19 chapters covering topics from the history of disabled character representation in video games, gaming with blindness, how scars affect characterization in Bioware’s sci-fi epic Mass Effect 2, and how playing a physical movement-based game like Pokémon Go forces us to confront the (in)accessibility of our urban environments. There is no question that people with disabilities are often excluded from games and game culture through interfaces that assume a normative body. This book emphasizes that “disabled gamers do not accept this exclusion and have become active agents of change.” The authors challenge us to explore the perspectives of people with disabilities and to create a more inclusive space inside games and the gaming community.


 

Lilly Collection Spotlight: Notable Women in Science and Beyond

Notable Women in Science and Beyond

Lilly Library celebrates Women’s History Month  by shining our spotlight on Notable Women in Science and Beyond. Films and books that highlight the vital role of women in the sciences as well as other areas of society and culture are featured. Below are just a few of the many titles  – check them out in person or online!

Books about Women in the Sciences

Book cover Jennifer Doudna
Code Breaker: Nobel Prize winner Jennifer Doudna

Life in code : a personal history of technology
Pioneering computer programmer Ellen Ullman worked inside the rising culture of technology and the internet. In Life in Code she tells the continuing story of the changes it wrought with a unique, expert perspective.

The code breaker: Jennifer Doudna, gene editing, and the future of the human race
Jennifer Doudna and her colleagues including Emmanuelle Charpentier, won the Nobel Prize in 2020. She and her collaborators turned a curiosity of nature into an invention that will transform the human race: an easy-to-use tool that can edit DNA. Known as CRISPR, it opened a brave new world of medical miracles and moral questions, a life science revolution.

The doctors Blackwell: how two pioneering sisters brought medicine to women–and women to medicine
In 1849, Elizabeth Blackwell became the first woman in America to receive an M.D. She was joined by her younger sister, Emily, who was actually the more brilliant physician. Exploring the sisters’ allies, and challenges, we see a story of trial and triumph. Together, the Blackwells founded the New York Infirmary for Indigent Women and Children, the first hospital staffed entirely by women.

Films about Women in the Sciences … and Beyond

Hidden Figures available via streaming or DVD

Hidden Figures via Streaming , DVD, Book, or Audio book
NASA found untapped talent in a group of African-American female mathematicians that served as the brains behind one of the greatest operations in U.S. history. Dorothy Vaughan, Mary Jackson, and Katherine Johnson crossed all gender, race, and professional lines while their brilliance and desire to dream big, beyond anything ever accomplished before by the human race, firmly cemented them in U.S. history as true American heroes.

Geek Girls DVD 31054
Filmmaker Gina Hara, struggling with her own geek identity, explores the issue with a cast of women who live geek life up to the hilt: A feminist geek blogger, a convention-trotting cosplayer, a professional gamer, a video-game designer, and a NASA engineer.

Illustration of three women scientists
Picture a Scientist

Picture a Scientist DVD 33770 or Streaming
This documentary film chronicles the groundswell of researchers who are writing a new chapter for women scientists. A biologist, a chemist and a geologist lead viewers reveal their experiences as they confront brutal harassment, institutional discrimination, and years of subtle slights to revolutionize the culture of science.

We are the Radical Monarchs  Streaming
This film documents the Radical Monarchs–an alternative to the Scout movement for girls of color, aged 8-13. Its members earn badges for completing units on social justice including being an LGBTQ ally, the environment, and disability justice.

Daughters of the Forest  Streaming
This documentary tells the story of a small group of girls in one of the most remote forests left on earth who attend a radical high school where they learn to protect the threatened forest.

DVD cover photo collage of women
The Gender Chip Project

The Gender Chip Project DVD 5320
Filmmaker Helen de Michiel documented several young women majoring in the sciences, engineering and math at Ohio State University. They met regularly over their next three years of college, and created a community to share experiences and struggles. This documentary reveals women finding new ways to honor their own growth, motivations and experience as they imagine how to make the science and technology workplace a comfortable environment for women.

Symbiotic Earth : how Lynn Margulis rocked the boat and started a scientific revolution via DVD 31267 or Streaming
Symbiotic Earth explores the life and ideas of Lynn Margulis, a brilliant and radical scientist, whose unconventional theories challenged the male-dominated scientific community and are today fundamentally changing how we look at evolution, the environment, and ourselves.

My Love Affair with the Brain: the life and science of Dr. Marian Diamond  DVD 31280 and Streaming
As one of the founders of modern neuroscience, Dr. Diamond challenged orthodoxy and changed our understanding of the brain–its plasticity, its response to enrichment and to experiences that shape both development and aging.


Curated by:
Danette Pachtner
Librarian for Film, Video & Digital Media and Gender, Sexuality & Feminist Studies

Carol Terry
Lilly Library Collection Services, Communications & Social Media Coordinator